Demola
  • Web apps
  • eLearning
Overview
Creating a Unified Innovation Hub for Demola
Demola is a global platform that connects students with organizations to tackle real-world challenges. The platform fosters innovation and hands-on learning through co-creation, concept development, and prototyping. Previously, the entire process was decentralized, making it difficult to track progress, manage teams, and ensure consistency in execution. The challenge was to design a unified platform that would serve as a central workspace for project participants while also facilitating communication, collaboration, and knowledge sharing.
Client
Demola Global Oy
Services
  • UX Research
  • Wireframing
  • UI Design
  • User Testing
  • Prototyping
In Detail
The Need for an Integrated Solution
Demola collaborates with corporate clients and government institutions to develop solutions for various challenges. Clients define problems and provide data and materials necessary for informed decision-making. The platform brings together top students from different universities to work as a team on these challenges. These teams are provided with structured workflows, tools, and mentoring to help them navigate the innovation process step by step. However, the lack of a unified digital environment made collaboration fragmented and inefficient.

Our task was to create a well-structured and user-friendly platform that would allow participants to work efficiently across all project stages, from problem analysis to final solution presentation.

What We Did?
Key Responsibilities and Deliverables
We designed a unified workspace that included:
  • A structured dashboard for tracking project progress.
  • A seamless communication system with personal and group chats, as well as voice rooms.
  • Integration with calendars and video conferencing tools.
  • Multi-project navigation for students involved in multiple initiatives.
  • A Community section where students could exchange insights, request advice, and form teams.
  • A flexible design system to ensure consistency across different interface elements and support future scalability.
How We Did It?
Research-Driven Design Approach
To develop an intuitive and efficient user experience, we conducted:
  • Stakeholder interviews to understand project needs.
  • Competitive analysis, evaluating direct, indirect, and adjacent competitors.
  • Card sorting to determine the most effective navigation structures.
  • Moderated and unmoderated user tests to validate our design solutions.

These efforts helped us gain a deep understanding of user pain points and needs, allowing us to create an experience that streamlined workflows and enhanced usability.

Working Progress
Key Implementation Steps and Collaboration
Iterative Design and Collaboration
Our work followed an iterative process, ensuring continuous feedback and improvements. We conducted weekly kick-off meetings with developers, project owners, and mentors. Each iteration was reviewed, with adjustments made based on real-world feedback.

UX Research and Design Execution
We conducted research to understand how users interact with different project phases and designed solutions that catered to both students and mentors. We focused on usability, ensuring that tools and resources were easily accessible and intuitive. A major part of our work was designing the tools used in various project phases, ensuring that they facilitated smooth execution and collaboration.
Outcome
A Comprehensive Platform for Seamless Collaboration
The client received finalized designs in Figma, accompanied by detailed developer documentation. This included:
  • Full platform functionality breakdown.
  • Research findings and key insights.
  • Design system components ensuring consistency across all interface elements.
Results
Impact on User Experience and Productivity
The new platform significantly improved the workflow for students and mentors. It provided a structured yet flexible space where participants could efficiently collaborate, communicate, and track progress. Stakeholders and user groups noted:
  • A higher level of usability and accessibility.
  • Improved efficiency in project execution.
  • Enhanced communication between team members and mentors.

While no specific performance metrics were provided, qualitative feedback indicated that the platform successfully met the needs of its users, streamlining the innovation process and improving overall engagement.

“They really understood our business and the needs of our users very well. The team didn't have to be 'trained' on our behalf at all, but they were well aware of the requirements of the customers and users right from the first sprint, and they were able to offer good UX solutions right from the beginning of the project.” - Tommi Järvinen, Vice President @ Demola

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